JB201106011442577636
JB201106030358012999
JB201106040741478441
20100222549005
20100226979022
201004-20067
–>![]()
![]()
It should be said that Korea-based NCsoft&39;sBlade & Soul and XL Games&39;ArcheAge are the two MMORPGs most worth paying attention to in 2011. Both games drew much attention from players once unveiled.
So r, Blade & Soul has conducted its first CBT,Goldblade – Still Fighting The Punk Rock War. and ArcheAge has put an end to its third CBT. Though the two games&39; test schedules are different, they may perform OBTs at the same time. After entering the OBT stage officially, the two will be compared and analyzed by players naturally.
Game Content & Freedom
Blade & Soul
After playing Blade & Soul for a certain time, players are inclined to feel as if they were reading a novel or they were the hero/ in the game. The content and the gaming fun provided by Blade & Soul can be said to be sufficient indeed, but there still seems a lack of something during gameplay. Actually, players may spend most time hunting or doing quests indoors or in dungeons/caves. We can say that Blade & Soul breaks free from the concept of freedom totally.
Suppose you achieve happiness on your first adventurous journey in Blade & Soul, your second journey may be a little boring inevitably. The reason is that even though you choose different classes, you&39;ll be ced with the same game content.
In general, the shortcomings of Blade & Soul lie in its lack of freedom, as well as the ct that players will get lost after hitting the level cap. That&39;s really worrying and confusing.
ArcheAge
ArcheAge&39;s quest settings and overall effects are comparatively inferior to those of Blade & Soul, and things like the basic quest descriptions and playing mode in ArcheAge are somewhat outdated. Moreover, to complete certain quests like hunting to advance and catching monsters, players even have to wait. Suppose Blade & Soul is a finished railroad, ArcheAge can be said as a curving mountain road. The railroad is endowed with specified lines,runescape gold 2011. while the mountain road involves more challenges and adventures.
That is to say, ArcheAge offers too high freedom. Players are able to level up by completing quests, but this is just a small part of the gameplay content since the game doesn&39;t set particular goals for quests. In ArcheAge, players are required to set corresponding goals on their own and reach the goals reasonably. For example, the house & ship building content that players experienced in the third CBT was just for the sake of specific goals.
The content that ArcheAge offers all corresponds to specific goals. For instance,Guild Wars 2 Gold to build castles, players need to earn large sums of money; and to earn money, they need to build houses first, and then build ships to adventure around the sea and get some loot. Such a setting is likely to let players feel lonely and bored, but completing quests together with others may save players much time and energy. In other words, ArcheAge only presents a small amount of content, but different choices and decisions made by players will possibly bring different feels.
Graphics & Character Design
Blade & Soul
In the light of graphics and character design, Blade & Soul&39;s concept artist Kim Hyung Tae mainly emphasizes female characters&39; y legs and well-developed bosoms. With the aid of the 3D technology, such characters can be said hard to find in the real world. Moreover, characters&39; clothes are featured to some extent. From the perspective of the design style, Blade & Soul employs rational color combinations for the clothes, which looks irly charming eventually.
Blade & Soul&39;s background effects display an oriental style in some degree, and make players feel as if they&39;re appreciating ancient Chinese watercolor paintings. Based on this,world of warcraft gold sites. Artemis – US. the game goes so r as to integrate South Korean and Japan elements, and presents itself as a remarkably satisfying work. Meanwhile, Blade & Soul&39;s scinating effects also deserve praising, and the in-game flying skills and somewhat exaggerated actions just amount to the game&39;s peculiar charm.
ArcheAge
The concept artist of ArcheAge has also put much energy into creating the best work. Though having no highlights, the finished game is still satisctory. Nevertheless, from the point of view of character design, the first impression of Blade & Soul is better.
With the graphics realistically rendered by CryEngine 3, ArcheAge is set in a 3D world detailed by the writer Jeon Min Hee, and all the in-game areas can be said immensely charming. Players mayBlade and Soul Gold be fully absorbed in the gaming world shaped by ArcheAge after playing it for a long time.